![]() ![]() ![]() This activity focuses on the following Three Dimensional Learning aspects of NGSS:Ĭreate a computational model or simulation of a phenomenon, designed device, process, or system.Īlignment agreement: Thanks for your feedback!Įnergy is a quantitative property of a system that depends on the motion and interactions of matter and radiation within that system. Determine how far an object will travel based on initial conditions.Ĭreate a computational model to calculate the change in the energy of one component in a system when the change in energy of the other component(s) and energy flows in and out of the system are known.Ĭlick to view other curriculum aligned to this Performance Expectation.Describe the trajectory of an object in projectile motion.The combination of a physical understanding of projectile motion and the mathematical ability to solve equations enables engineers (as well as young students) to predict projectile trajectories.Īfter this activity, students should be able to: NASA engineers apply projectile motion concepts as they predict the paths of meteorites that may enter the Earth's atmosphere or disrupt satellite transmissions. ![]() This includes machines such as motocross bikes made for launching off jumps to weapons such as missiles, turrets and high-powered cannons. Any engineered design that includes a projectile, an object in motion close to the Earth's surface subject to gravitational acceleration, requires an understanding of the physics involved in projectile motion. Understanding projectile motion is important to many engineering designs. ![]()
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